A Study on Satisfaction with Virtual Object Manipulation in Metaverse Based on Mixed Reality

Main Article Content

Yujin Choi, Yoon Sang Kim

Abstract

As people begin to notice metaverse, various metaverse applications have been implemented. Mixed reality (MR) is one of the representative technologies used to implement metaverse applications. MR-based metaverse application makes users achieve goals by manipulating a virtual object. Since virtual object manipulation is the main means to achieve the goals, the satisfaction of the virtual object manipulation can have a major influence on the overall satisfaction of the application. Conventional studies on MR-based metaverse applications mainly focused on developing a metaverse application with a specific purpose and evaluating the satisfaction of the developed application. However, studies on the effect of virtual object manipulation on user satisfaction considering the characteristics of MR are insufficient. Therefore, in this paper, we studied the satisfaction with virtual object manipulation in metaverse based on MR. For this, experiments using virtual objects were conducted on the subjects, and the results were analyzed. Satisfaction were analyzed based on two properties (manipulation property and virtual object property). Manipulation type, object moving type, object position, object size, and object color showed significant differences, whereas object scaling type did not show significant differences.

Article Details

Section
Articles