Integrating Problem-Based Learning Into Blended Learning To Enhance Students’ Programming Skills
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Abstract
The aim of this research is to enhance students’ programming skills by incorporating problem-based learning into blended learning. In the quantitative dimension of the study, a pre-test and post-test quasi-experimental design with a control group was used. The study groups included 100 university students. In the experimental group, the blended learning method was used which combines face-to-face learning with the syntax of problem-based learning and online learning. During live online classes, the Teams platform was used. The traditional lecture methods were used in the control group without any intervention. As a data collection tool, the Learning Achievement Test was used. The findings revealed that there was effect of treatment on student achievement. This strategy also directs and frees classroom time.